"This mission will always feel a bit out of control; because it is. You have more guns as well. Find a way for a few of them to get that beacon and the RNFs will stop, and you can limp away victorious."
I've played many of these missions, and read this post many times. It's a perfect description. It's always a little out of control and the difference between "not a scratch" and "mech and a soldier dead and everyone else in infirmary for the next month" is tiny.
I'm just curious because getting through a legendary LWOTC playthrough on ironman is a real test of mettle, but getting through it where you reload missions or turns is something else entirely
I will occasionally test out game mechanics by re-loading a save file, and in rare instances to undo a misclick. But I never reload a save to change a dice roll.
There are some bugs in the game. When I first started playing I would correct for some of those bugs using reloads. Now I’m comfortable playing through most bugs.
"This mission will always feel a bit out of control; because it is. You have more guns as well. Find a way for a few of them to get that beacon and the RNFs will stop, and you can limp away victorious."
I've played many of these missions, and read this post many times. It's a perfect description. It's always a little out of control and the difference between "not a scratch" and "mech and a soldier dead and everyone else in infirmary for the next month" is tiny.
Do you play on Ironman?
I'm just curious because getting through a legendary LWOTC playthrough on ironman is a real test of mettle, but getting through it where you reload missions or turns is something else entirely
I only play Iron/Honest man.
I will occasionally test out game mechanics by re-loading a save file, and in rare instances to undo a misclick. But I never reload a save to change a dice roll.
There are some bugs in the game. When I first started playing I would correct for some of those bugs using reloads. Now I’m comfortable playing through most bugs.