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Thornton Eddington's avatar

I took a screenshot of your bit about endurance

Most of my campaigns that go far end in a rage quit and delete save + restart

Usually not just because of bad RNG but because I did something stupid - the last one was because I lost my highest rank infantry to a thin man flank - he was almost a colonel

I was on a landed medium on the trash map and stupidly stayed at the default LZ which is in the middle of the map. Being cocky I thought I’d just scanner and start sniping and next thing I know the entire map is flooding in with new activations every turn

The campaign was going great but it just felt so awful I wanted to restart to ‘cleanse the palette’

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Casey's avatar

Yes. To cleanse the palette is a good metaphor.

Its not just that you want to avoid the outcome of the failure, but to rewrite it completely by replaying the campaign and getting it perfect. And yet we can never manage that. We will just fail in a different way, on a different mission, and then need to face that and keep going at some point if we ever want to actually win...

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Edward Owen's avatar

Yep - it's hard sometimes to know what you can fail forward with, and what you can't and really needs a campaign restart.

I have a campaign that is similar to your cursed campaign in terms of how badly the air game is going - due to slot machine in april losing 3 scouts, alien UFOs just slapping every plane that goes up really hard (no cherry kills or 1 plane per scout/fighter or 2 planes per raider type stuff), and other assorted bad stuff like 5 damaged planes to splash a raider with no wreck.

No landed mediums or larges yet, so the economy is just absolutely starved, with scraping everything by to hit certain tech targets to keep the tactical game alive

If I catch a break, it'll be a glorious campaign, but if we don't get anything thrown our way it's probably done - and it's hard to know where that line is.

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