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Thornton Eddington's avatar

I don’t think hunt protocol is a thing

What is a thing, though, is that once a patrol pod is activated, a stationary pod will become a patrol pod

And this can happen in the same turn

Which is what causes these clown car scenarios where each pod just rolls into you - specifically on these smaller ufo maps where there just isn’t that much room

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brutalbarbarian's avatar

Also worth noting - the single most dangerious pod you can encounter during the 'mid game', which curiously wasn't mentioned here - is the sectoid commander + 4/5 outsider pods. Which can show up around when beserkers start showing up (July/August). That pod is very hard to prepare for, even with an A team, and can show up in any mission.

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